Showing posts with label Downloadable Content. Show all posts
Showing posts with label Downloadable Content. Show all posts

Sunday, January 29, 2017

My thoughts on DLC pt.2

As often happens I started getting long in the tooth, anyway yes DLC is here, it's here to stay(as are micro transactions, different post entirely), and some of us accept it others hate it to their very cores. DLC has it's benefits, many of which I myself make use of but if the game sucked there is very little DLC can do to fix it(unless you completely revamp the game). So back to it..

I have talked about in previous blogs either on here or wordpress games I have played, the experiences I have had with said games. I think I ranted once about Magic Duels breaking the damn game with one of their updates(that was definitely on wordpress) because not all updates are good updates. Even if a company doesn't mean to all updates aren't created equal, I used to enjoy playing magic duels but do I really want to go back and remake EVERY deck because some how they glitched them all out? Nope but back to whether or not all downloaded content Paid DLC

My thoughts on DLC

Right around the middle of the last console generation(Ps3 and Xbox 360) there was the advent of a NEW process/product DownLoadable Content. At first what it meant was that if there was a bug found in a game since most systems were online not only compatible but connected that the publisher would kick out a small patch to fix whatever was going wrong in the game. Then, as a way of increasing replay value, companies started pushing out new maps and skins FIRST for free and then for a small fee. In the beginning it was a "meh, whatever I'll see what it is and deal with it later" type of experience. Depending on what type of gamer you were once you beat the game you beat the game, or if you are like me once you got used to the games mechanics it was all about the online play so you weren't worried about some new level.

As micro transactions started to take hold there was a NEW "Invention" the season pass. Now what pray tell is a season pass, well for a fee of anywhere from 10.99(I think that's what the first set of season passes I ever saw cost) to then 29.99 and now 39.99 or 49.99 depending on the game you can get constant software updates. Not patches but new areas, maps, weapons, skins, missions, characters, vehicles, and almost a whole new game. Depending on who you ask you are either buying an unfinished game at full price and are then paying them to finish it with a loan of anywhere from half to 3/4's of the games initial price or else you are paying constant new ip added to your favorite game going forward. This is not to say that you can ONLY get these new accessories by buying the season pass, no you can purchase them a la carte later but then it gets a lot more expensive. I remember when I bought Call of Duty: Ghosts and didn't purchase the season pass(didn't know how much I was gonna be playing it going forward) I could buy the maps for like 10 bucks(if I just wanted the maps) and the guns/dogs for like 5 later on. So yes I paid full price for the initial game, then when I saw what maps were out, I decided if I wanted them and if I wanted the accessories that came out with them or just the maps and paid the 10.99 or 14.99.

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